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All biomes in minecraft 1 7. All biomes minecraft

A biome is a collection of ecosystems in one natural-climatic zone. In Minecraft, these are natural areas into which the world was divided after the Halloween Update. They are separate zones of the landscape with different plants, terrain and blocks that make up the landscape.

Biome types.

There are 12 types of biomes in total:

Jungle.
A biome with a very large number of giant and normal trees. On them you can find a lot of vines and foliage. Also in this biome you can find a growing fern. Mostly this biome is hilly, it contains mountains. The crown of the tropical tree that grows on the hill is the highest natural point in the game. In addition, this biome has a friendly ocelot mob that is capable of sprinting. Also, only in this biome you can find the “temple in the jungle”. It is very rare for hostile mobs to spawn in the jungle, because there is a lot of foliage and spawning is impossible.

Swamp.
A flat biome with a huge number of small lakes. Trees grow in lakes and mushrooms (mostly brown) grow underneath them. You can also find reeds. The water is predominantly gray in color, and water lilies float on its surface, for the collection of which a tool is not needed. Under water, you can find a large amount of clay from which you can make bricks. There is also often a witch's hut.

Forest.
A biome with a very large number of birch and/or oak trees, as well as a fair amount of grass. Sometimes it can spawn as a tech biome inside a plains biome.

Taiga.
Snowy landscape with gray-blue grass and a large number of coniferous trees. Since version 1.8 Beta, wolves appear there much more often. In 1.1, the developers fixed a bug due to which there was no snow and ice in the taiga. For the most part, the taiga is generated as hilly. Since version 1.7, there are two options: taiga without snow and cold taiga, where water freezes and snow falls.

Desert.
This biome mainly consists of sand, dry bushes and cacti. There are no trees because there is no land in the desert. Often there are lava lakes, sediments and water lakes. Occasionally there are sand wells, characteristic sandy villages and temples. Sometimes due to bugs in the desert you can find cacti up to seven blocks in height.

Plain.
A flat biome with lots of tall grass and hilly terrain. Trees are very rare. There are a very large number of ponds and ravines on the plains, and a canyon can also come to the surface. This is one of the three biomes in which villages come across (the second is the savannah, the third is the desert).

Ocean.
A very large biome composed entirely of water. At the bottom you can find plains and mountains, and the bottom itself mainly consists of gravel and clay. You can also often find canyons. The depth of the ocean reaches 30 blocks, and the length - up to several thousand. Occasionally, islands will spawn in the ocean, as small versions of other biomes.

Tundra.
A barren, snowy area with little to no trees, the surface of lakes and rivers in this biome is covered in ice.

Mountains.
A mountain biome that was introduced in 1.8 Beta. Trees are rarely generated. Here, more often than other biomes, you can find such picturesque structures as arches, cliffs, waterfalls, overhangs and flying islands. Also in the mountains there is the highest probability of generating underground caves. Sometimes there are small lakes at sea level. Emerald ore can only be found in this biome.

Mushroom Island.
The biome that most often spawns in the ocean on an island. The whole earth on it is covered with mycelium. This is the only biome, with the exception of the Dark Forest, where huge mushrooms grow and where mushrooms can grow in daylight. In this landscape, only mushroom cows naturally spawn.

The mountain biome is characterized by a very uneven terrain. A lot of high, almost sheer cliffs are generated here.

Sometimes one or more sides of the cliff are almost flat, which makes it possible to climb them simply by jumping over the blocks. But sometimes you can reach the top and go down only with a pickaxe with a sufficient margin of safety.

In mountain biomes, you can see amazing structures - arches and grottoes, waterfalls and lava falls, which can become not only a decoration for your home, but also an excellent guide. It is in this biome that you can find flying islands. At the foot of the mountains there are often small lakes, comfortably fenced off from the world by cliffs. Octopuses can even be found in lakes, and catching fish in them will not be difficult at all.

Deposits of coal and iron often come to the surface of the cliffs, and deep caves can be found inside the mountains, extending to the adminium itself. Mountain biomes often feature open caverns that can be explored for minerals without spending time punching mines. The main thing is to take plenty of torches and durable - such caves are usually full of zombies. For miners who want to establish contact with the locals, the mountain biome is very important, because emerald ore is found only here.

The mountains are mostly covered with a small layer of earth and grass. Sometimes you can find whole areas of bare cobblestone and lava lakes located on it. Trees don't generate much, but usually enough to craft the necessary tools. Also here in a small amount are flowers and peaceful mobs, though less than on the plain or in the forest. Perhaps this is due to the fact that they fall off the rocks and break.

The mountain biome is well suited for building a house. If you make an entrance in a steep cliff not high above the ground, then it will be difficult for monsters to get into your house, and at night you can explore the caves lying at the foot of the mountain and improve them to your liking.

You should not place a house on the top of the mountain, although it is easier to protect it from mobs there. But then too much time will have to be spent on campaigns for resources. Unless, of course, you have Industrial Craft 2 installed and you are not going to install a generator.

On the mountain it is convenient to arrange a beacon from lavafall or a burning hellish stone, it will be visible from afar.
The inconvenience of the mountain biome is that there is a lot of shade on its territory, in which mobs spawn even during the day. It is not easy to escape from them because of the difficult terrain. The mountain biome makes it difficult to farm and it is difficult to fence off the necessary territory on it, because mobs can easily jump on your head from some cliff.

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Minecraft is a sandbox game. This game position was released in 2009, very quickly gaining recognition and wide distribution. Basically, this phenomenon was due to the fact that, in fact, the game is a multifunctional editor that allows you to implement any ideas. A variety of single and multiplayer modes, modifications and plug-ins make it possible to radically change the gameplay.

What is Minecraft?

First of all, creative people will really like this game, because the possibilities of the game provide all the tools necessary to create unimaginable architectural and landscape masterpieces. In addition, fans of the strategy genre will undoubtedly appreciate this game, as they will be able to do any activity: the development of their own base and settlement, the extraction of resources directly with their own hands and in the first person. Game tools enable the player to realize himself in the construction industry, industry, landscape design, agriculture and many other areas. Of course, this is not easy, since there is a constant need to improve tools and equipment, as well as equipment, which will require considerable material costs. In addition, in addition to friendly animals and creatures, the player will also encounter vicious enemies that pose a great danger, and therefore it will be necessary to take care of weapons.

Variety in the sandbox

It is curious that many other popular games were copied and recreated inside the Minecraft game. This became possible thanks to the unique game editor, as well as the biomes in Minecraft help the mode creators a lot.

Game worlds can be very diverse, and this mainly depends on the mode and conditions of the game itself. Often, players can independently influence the appearance of the world and its locations. Almost unlimited possibilities in the construction of objects, as well as in landscape work, allow you to change and modify the appearance of the game reality beyond recognition.

Biomes in Minecraft

In game terminology, there is such a thing as a biome. In other words, it denotes a natural area. Depending on this, the game algorithms will determine what type of ground surface to generate, for example, snowy or grassy, ​​as well as what trees, water bodies, weather conditions, animals should be placed in this reality. The game has more than 60 natural zones.

Biomes in Minecraft can create snowy mountains, jungles, arid deserts, green meadows, and many other game locations that are identical to real ones.

Depending on the biome, or region, not only the appearance and weather conditions will change, but also the terrain. All these factors directly affect the activity of the players and the complexity of the process. Various weather and temperature regimes, landscape features, as well as saturation with resources make some locations tasty places, while others, on the contrary, are barren and impractical for research.

For example, the category of snow biomes includes the cold taiga, the tundra, and the ice spike plain. Here you can meet rabbits, wolves, coniferous trees grow in some locations, and, of course, there are many snow blocks. There is also a reduced number of friendly mobs.

On the contrary, in dry and warm natural areas there is a much greater variety of game flora and fauna: golden rabbits, cows, sheep, horses, cacti, acacias. In can be found But the hottest in this biome is definitely Hell. There is a huge amount of minerals here: ore, sands of souls, gravel. Also in this location there are a lot of extremely hostile creatures: wither skeletons, gasts, wanderers of the Land, ifrits and others.

In earlier versions, players could control biomes when creating a game, but now this feature is activated by default. New biomes are constantly being introduced into the game, and now there are already several dozen of them.

Minecraft: mods

Minecraft is a game that is a huge success with millions of users. Naturally, among them there are many computer craftsmen who create their own modifications. Of course, over the long years of the game's existence, thousands of various mods have been created. Including there is a section called "Minecraft: mod for biomes", which makes the game even more diverse.

Modifications for biomes are developed specifically to radically change the entire game world. They replace standard textures with higher quality ones, change the general appearance of locations, game objects and characters. All this together affects the atmosphere of the game, making it more exciting and realistic.

Seeds for Minecraft

There are thousands of game worlds in Minecraft, each of which has its own map. Such a scheme is equipped with an identification number, which is called a seed. Using this code, you can find your own map or connect to another player and admire his creations. In this regard, there are seeds for biomes in the Minecraft game, which provide the numbers of ready-made and fully developed maps. This is quite handy for avid players who don't want to spend time looking for cards manually. The most notable biome in this case is the snowy mountains, where you can find snow, ice, rabbits and snow blocks.

Here are some examples of finished seeds:

  • Snowy mountains (key: 805516025834347901).
  • Red Desert (key: minecraftbook_506).
  • Taiga (key: 3615051348055423405).
  • Swamp (key: minecraftbook_12).

Biome Features

As mentioned above, there are various biomes in Minecraft, each of which has its own unique and inimitable features. First of all, biomes differ in environmental conditions in them, but the greatest role for the player is played by their saturation with resources, as well as directly by the type of these resources.

In certain areas, construction can be well developed, and if the appropriate mod is installed, then industry. In others, besides reeds and wood, there is nothing, and therefore one cannot count on something more than a hut or tree house. Some locations are saturated with water resources and sea spaces, which makes it possible to develop this industry accordingly.